Progress

Teaser: Necrophobia in Progress

Still excited with our upcoming release, ‘Scarlet Horizon’? :D
How about we enlighten you again with our other project that also still in development, codename: Necrophobia.

In this game, you will play as ‘Louvre’, an undead necromancer who somehow resurrected again in this world. You must accompany him to return to his old lair to uncover the mystery of his revival, and help solve any problem that he encounter along the way.
True to retro style gaming, we will use pixel art for in game graphic. Prepare yourself to experience the fast paced simplified RTS style gameplay here, where your main job is to resurrect undead army from enemy corpses to turn the tide of the battle in your favor!

Be patient though, as this game still in the early stage of development :)
In the meantime, please help yourself to some of the game’s assets!

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Teaser: Scarlet Horizon in Progress

Sorry for the long wait :D
We are in the middle of development of our latest games, Scarlet Horizon.

In this game, you can play as 1 from  6 person that have mission to destroy all enemy buildings with their unique bomber vessel. Each vessel have different physic properties & bomb mechanism that you must utilize to achieve maximum destruction!

There will be various type of building block that can greatly affect the gameplay and the way you approach it.
In total, there are 25 level (comprised from 5 location) to be cleared. But don’t worry, there are also Custom Level Editor feature for you to play around after cleared all the default level :)

We expect to release this at the end of the month. For now, check out some of the games’ illustration and asset!

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Assault Carnivale

Hi folks!

Our newest game, Assault Carnivale, is already enter it’s final testing phase, and ready to be on bidding at Flash Game License. Wish us luck, and if everything going smoothly, you can play this game in the next month.

For you who doesn’t know, Assault Carnivale is my entry to Belugerin Flash Game Competition last year and succeed in achieving 3rd position. It’s gameplay consist of attacking different type of enemy that will cause various chain reaction to other enemy.
I never published that game because I realize it still too rough for commercial Flash game. Now I revamped it again by fixing bug/trouble on the old game, adding bonus power, revised some graphic aspect (mainly the interface), and add custom level feature so user can create their own level. Not stopping on that, I also add additional service so that user can easily share their level to Facebook/Twitter without any additional task of  copy/paste link etc.

I can only share the screenshot for now, be patient :)

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Assault Typing Powered

Just a few days after Gamexeon Game Studios launched, we gladly inform you that our latest project has enter final revision phase. It called Assault Typing Powered, a typing game with shoot-em-up twist.

From our experience following MochiMedia’s Word Challenge last year (with typing game called Assault Typing), we revisit the game concept and powered it fully with revamped prerendered 3D graphic, achievement bonus, and various feature and fix all that problem that tied the old game.

We are planning to release this game to public next month. For now, please enjoy these screenshots and let us know what you think.

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